Showing posts with label sci-fi. Show all posts
Showing posts with label sci-fi. Show all posts
22 August 2013
Elysium Review
Sci-fi is something of a painfully neglected genre of late. Whilst there's no denying that your Iron Man Threes and your Man of Steels and your Star Trek In Darknesses are all very technically accomplished films and enjoyable films, there's a common theme throughout them - they're all modern updates of already existing franchises. The dearth of originality in this genre on the silver screen is perhaps more glaring than in others, with the last decent attempt - Joseph Kosinski's Oblivion - lacking the heart that made, say, Logan's Run or Silent Running such masterpieces, and lost amid the aforementioned swathe of franchise films.
Step up Neill Blomkamp - having fully recovered from his stalled Halo project, and leaping off the back of the magnificent District 9, with Elysium, he's shown that there's life in the old genre yet. Not just that, he's crafted a story that's got Oblivion's clarity of vision, but instead of a cold, soulless centre, you have sets of fully-formed human eyes staring back at you.
In the mid-22nd century, the rich elite of Earth have fled from a planet that's become over-crowded and over-polluted to a giant orbiting space station named Elysium, where the wealthy can live forever, and the riff-raff are murdered on sight if they even dare approach. On the ground, an ex-vagrant named Max (Matt Damon) is trying to turn his life around, working on a production line which provides the station with it's all-powerful security force. After a horrifying accident leaves him with fatal radiation poisoning, and with neglectful leadership denying him readily available life-saving treatment, he resolves to get to Elyisum however he can. But all is not as peachy as it seems aboard the station, and as his plan progresses, he accidentally becomes embroiled in a plot engineered by the Secretary of Defense, Jessica Delacourt (Jodie Foster).
The story, whilst perhaps not quite as impactful as D9's apartheid allegory, is still well crafted, and examines in detail various problems facing the contemporary developed world - exaggerating them to their logical conclusion, 150 years down the line. It also succeeds in keeping you guessing as to exactly how it's all going to pan out - though a side effect of this is a couple of story threads that seem a little stalled. The flipside of that coin, however, is a commentary on quite how interesting every facet of the story is.
Then there's the action, and Blomkamp has outdone himself in this department. His penchant for exotic weaponry is on full show - the air-burst rounds are a particularly brutal stroke, but there's small touches everywhere, and they're integrated seamlessly into the world building. This is Blomkamp's true strength as a film-maker - his attention to detail allows him to construct a world that feels like it's been lived in: Earth is a breathing, stinking slum, and Elysium is Homeric in its execution. The special effects are a joy to behold too - particularly the intricate autons that police Earth's surface on behalf of those on high.
The cast do a superb job of it too - Matt Damon's performance is subtle but brilliant, but we should expect nothing less from a man who hasn't put a foot wrong since those amnesiac spy movies. Jodie Foster - despite sporting one of the strangest accents (a mish-mash of French, British and American) this side of Gerard Butler's Irish - presides over Elysium maliciously, sneering through her teeth at those that question her questionable actions beautifully. The real, gems, however, are Wagner Moura and Sharlto Copley. The former plays an outrageously fast-talking people- and data-trafficker, and he's a joy when he's bouncing off Max's literal and figurative outer shells. Copley, on the other hand, belies his previous efforts to deliver a chillingly horrid villain - merciless, psychotic and seemingly impossible to kill, the tension between himself and Damon gives their scraps a sense of urgency and purpose that is most satisfying.
If there are problems with it, it's two-fold. The allegory is a little on the nose, and some may come away with a bad taste in the mouth from its scathing skewering of America's current healthcare and immigration issues, despite it making an entirely valid argument. Most sad, however, is that whilst the action is still entertaining, it's curiously bloodless this time around. That the film carriers a PG-13/12A rating tells you all you need to know, and the result is a softening of its bite.
But truth be told, it's impossible to not overlook these in favour of the other strengths on show. It's such a complete film, bucking the trend of everyone and their dog setting up for a potential sequel that may or may not transpire. The world it creates is believable, the actions sequences are fantastic (and on occasion even darkly humourous), and the performances top notch on all counts. There's even a curt nod to Halo which brought a smile to this gamer's face. Blomkamp has now proven himself to be a major player in the sci-fi scene, and you owe it to yourself to see this.
23 June 2013
Total Recall (2012) Review
Sometimes, you should really re-consider your title. Or at least, consider it in the first place, because had it not been for the association with the turn of the 90s Paul Verhoven actioner, this could've been held in higher regard, because as an action-orientated adaptation of 'We Can Remember It For You Wholesale', it actually works pretty decently.
Len Wiseman's always been one for boldly-staged set pieces - see his Underworld films, as well as the irritatingly badly written Die Hard 4.0 - and he doesn't disappoint here, with scenes that sweep through a decently realised, if slightly derivative dystopian future. He does, however, retain the sense to keep the films he references within the Philip K Dick adaptation stable - everything from Minority Report to Blade Runner to A Scanner Darkly, as well as Verhoven's effort, are given visual nods. There's simply too many of them for them to really be described as derivative - rather, it feels like an effort to have all of these films take place in the same world.
Colin Farrell is solid in the lead role, believable as a bunched up and frustrated worker to whom there's more than is initially apparent. Kate Beckinsale - despite her husband's odd penchant for presenting her backside to the world - makes a fun switch from doting wife to futuristic femme fatale, and Jessica Biel, whilst hardly challenged, doesn't really bring anything particular impressive to her role as love interest/competition. It's nice to see Bill Nighy turn up once again in a Wiseman flick, and Bryan Cranston's evil dictator is like Walter White without the moral compass and more kung-fu skills, which is more or less as entertaining as it sounds.
It falters a little towards the end - the script not really sure what to do with itself, with screenwriters Kurt Wimmer (of Equilibrium and Ultraviolet fame) and Mark Bomback (of 'ruining Die Hard' fame) presenting us with possibly cinema's first quintuple agent, and ceasing to make any sense from there, resorting to just blowing shit up in lieu of figuring out its own clusterfridge of a story. The most interesting stuff happens when they attempt to play with the concept of rekall (with a K, no less), but this is ultimately restricted to a tense scene in the middle which sees Farrell's adversaries attempting to convince him that nothing he's done thus far is real.
But the action is fun, the story just about engaging enough to keep you occupied (if Becksale's butt doesn't quite grab you, as Wiseman insists it should), and the vision of the future is pleasingly technophillic. Just don't expect a satisfying resolut-...'Rekall'!! It should've been called 'Rekall'!
But the action is fun, the story just about engaging enough to keep you occupied (if Becksale's butt doesn't quite grab you, as Wiseman insists it should), and the vision of the future is pleasingly technophillic. Just don't expect a satisfying resolut-...'Rekall'!! It should've been called 'Rekall'!
20 May 2013
Star Trek Into Darkness Review
SPOILER WARNING: It is literally impossible to tell you what I think of the movie without revealing what it has up its sleeve. But seeing as it's now plastered all over the Internet (it's on Wikipedia, for crying out loud), I figure that you, dear reader, are more likely to already know it than not. But for those who haven't yet seen it and wish to remain surprised, read on at your own peril...
Back when I reviewed the first the new Trek movies, I may have breathlessly extolled that JJ Abrams had the chops to become the new Steven Spielberg. With Into Darkness - and Super 8 in the interim, lest we forget - it's clear that whilst I wasn't exactly wrong, the road to that title is a lot longer than anticipated, and there are a few obstacles that he needs to hurdle before we let him grow The Beard.
On the surface, he's certainly built a thrilling experience. The Enterprise has never been so realistically depicted, with action sequences that pack an unprecedented punch - the highlight being a confrontation between two Federation ships that will be difficult to top in terms of scale and tension. It's all accentuated by terrific sound design - thunderous base helps, so choose your cinema wisely - and a beautifully weighted orchestral score. The story, too, is masterfully edited, serving to draw you in with carefully paced reveals that all tie together come the end.
But in spite of this sheen of slickness on the surface, there is a point almost precisely a third of the way through the film where you start to notice that this skin doesn't quite sit properly on its innards. From here, we're given a masterclass in how to give mediocre script work a triple-A makeover in the execution - that Abrams is able to defy the script's downward tug on the film's quality is somewhat miraculous.
Scenarios, both in terms of action and character development, are lazily recycled wholesale from the previous movie - with dialogue that sees our players openly admit on behalf of the screenwriters that they ran out of ideas. It also shares a fair few plot points with The Wrath of Kahn, though with a contemporary twist (Terrorism! We're suddenly relevant again!), and cunningly hidden inside John Harrison's unfolding character arc. Whilst this is the most interesting thing about the film, it also serves to artificially create a twist where one simply wasn't necessary. Yes, Harrison is in fact Kahn, and if you're a newcomer to the franchise, don't expect who or what he is to be properly explained, because lazy script writing. Also, do you remember how Wrath of Kahn ended? Notice any similarities? They tried to trick us by reversing the roles and throwing in some more deus ex machina - as if we hadn't had enough - but fumbled the sleight of hand. Because lazy script writing (And now lazy review writing! It's infectious!).
It's a shame, because performance-wise, there's joy to be had. Of particular note is Benedict Cumberbatch, - alternating between brooding darkly and kicking fifty shades of shite out of Kirk, Spock, Klingons, and anyone else who happens to get in his way. Cumberbatch is actually a revelation in that department - he fights here as a man possessed, scathing his way through his foes with a lithe brutality that serves to compliment Kahn's calm fixation on revenge. His showing is worthy of a newly forged character that tips his hat to the classic villain, rather than this lazy mark-two that ultimately ends up brushed under the carpet - though it's testament to the strength of the performance that it feels this way.
Zachary Quinto's uncanny portrayal of a young Spock is still excellent, and regardless of everything that's wrong with the climax of the film, he does a good job of it, managing to scream the iconic 'Kaaaaaaaaahn!' without shedding his dignity. Zoe Saldana provides the emotional core of the piece elegantly, and Simon Pegg - whilst still sporting an accent worse than Gerard Butler's Irish one - is enjoyably daft as Scotty. Rounding out the headliners is Karl Urban, providing the rest of the film's comic relief with aplomb. Sadly, Chris Pine seems to be under the impression that nobody's watching, playing Kirk on auto-pilot until the denoument, where he suddenly ramps it up to 11. The rest of the cast aren't really given much to do, ranging from painfully under-written, to shameless eye candy - but they all do more than is required of what they're given.
It's not that it's bad. Quite the opposite, there's a lot of fun to be had - as a sci-fi action movie, it more than delivers, with thrillingly kinetic action sequences, spectacular visual effects and in the few-and-far-between moments where the writers actually put some effort in, there's laughs and heartbreak to be had. But as a Star Trek movie, it falls flat somewhat - an echo in contrast to the first film's ballsy shout, meekly following in the footsteps of a now irrelevant predecessor. I'm sure we were promised different.
16 May 2013
Iron Man Three Review
In a twist bewildering long-term geeks and nerds the world over, we now live in a post-Avengers world - not only is a movie about four superheroes teaming up one of the most successful films of all time, it's also been celebrated for being...y'know...good. What's more, after its clash of four separate stories, it's lain groundwork for a grandiose second act that bears nothing but promise. First up? Iron Man 3 (or Three...or 'the Third', or whatever the hell you like).
After the sheer scope of the Avengers' hoedown, it's surprisingly pleasant to skim back down to just the one primary hero in shot, and being reminded that Tony Stark will have problems of his own. Particularly after Stark's 'sacrifice play', which - we are informed at the beginning of the movie - has inflicted post-traumatic stress disorder on our hero, and he can't sleep. Couple that with a series of increasingly devastating bomb attacks overseen by a terrorist calling himself 'The Mandarin', as well as a shadowy figure returning from his past, Mr Stark has quite probably seen happier times. As you may have gathered, a dark tone has been set - words like 'shadowy' and 'traumatic' are being thrown about. It's that intense.
Snarkery aside, the story is cleverly structured and carefully paced, neatly balancing the newly introduced darker themes - pride coming before the fall, terrorism, industrial espionage, the whole PTSD thang - with the action-comedy tone of what came before. Most intriguing, however, is a mostly armour-free middle act that could've been a complete drag, even going so far as to have a mission where Stark's only tools are the contents of a local hardware store. It carries this coup off with aplomb, however - the emphasis on improvisation, adaptation and some good-old soul-searching brilliantly showcasing our hero's actual superpower. This also allows for a slow reveal of the Mandarin as both more and less than what he appears - genuinely, this is one of the biggest joys of the film: a most ingenious interpretation of a classic Marvel villain that subverts, twists, combines and stretches, but somehow fits perfectly within their new cinematic canon.
New director and co-writer Shane Black's fingerprints appear throughout - touchstones seemingly lifted directly from the cutting room floor of Black and Downey Jr's previous collaboration, Kiss Kiss Bang Bang. The dialogue has taken a silver-tongued turn towards Black's personal brand of quirk - to which Downey Jr is perfectly suited, let it be known - and he also retains his proven stylistic pretensions, giving the darker aspects of the story a deliciously noire-ish feel. This is particularly evident in its development of Pepper Potts from damsel in distress (in heels), to femme fatale (in track pants), with Black coaxing a fierce performance from Paltrow that surprises and thrills (and as evidenced by my choice of poster at the top, might be my favourite thing in it).
Elsewhere, Downey Jr is Tony Stark - if they intend to replace him at any point, they're going to have their work more than cut out. There would be more to say if he had put a foot wrong - but even with a slightly grimmer character to grapple with, his performance effortlessly adapts. Ben Kingsley is...eh...in the film. To say more about his performance is to spoil quite what makes it so good, so we'll move on. Guy Pearce is wondefully sly as industrialist Aldrich Killian, 'before' and 'after' aspects of the character juxtaposing mouse against snake. The transition is believable, and he does his fair share of service to the plot. Rebecca Hall, Don Cheadle and Jon Favreau are very much plot fodder, though they all do better than relatively under-written roles warrant. Best of the rest is James Badge Dale as First Henchman™, lip-lickingly evil and very much the deserving recipient of a comeuppance.
Come the end of it. the very best thing about the film - as I've been hinting at - is the way that it doesn't quite play out how you think it might've. The narrative heads roughly down the expected path, but there's a couple of surprising turns come the end of the second and third acts that really speak volumes about quite how bold they're being with this whole thing. And it works - it's a great sequel, both to The Avengers, and to Iron Man 2, and an exciting, darkly humourous ride in its own right. Plus I was late seeing it, so if you haven't seen it at this point...what exactly have you been doing with yourself? See it. Again, if you have to.
15 June 2012
Prometheus Review
So here it is, after a 10-year wait - so long absent from science-fiction, the man who brought us Alien and Blade Runner finally makes his return to the genre. Not just that, but a return to the Alien mythos - albeit reduced in significance when compared to the original concept for the film. Couple that with the a title that has all sorts of mythological subtext, and you have it: Prometheus. Sadly, the film is very much one of two halves.
The set-up is genuinely fantastic. Archaeologists discover a curious constellation of stars that crop up in the artwork of many different ancient cultures on Earth, despite it being impossible for them to have communicated with each other. There's also the fact that there's only one possible star cluster that matches, and those that made the drawings couldn't possibly have been able to see it. So a plan is made to send an expeditionary force to the cluster - and specifically, a life-supporting moon in orbit around a gas giant - to find out what's there, and why it seemed like we were being told to go there.
The first hour or so of the film's two-hour running time is dedicated to the set-up - motivating the characters, moving them to the aforementioned moon, and laying the framework for what initially promises to be a spectacular second and third act. Visually, it's absolutely breathtaking from the get go - the opening sequence is incredibly pure and thoughtful sci-fi, bringing to mind Arthur C Clarke's style of 'show, don't tell'. It offers no explanations - there's not a word dialogue - it just happens, and it's an incredibly arresting, disturbing and ultimately intriguing sequence that serves to make the set-up that little bit more effective.
That's not to say the rest of the film pales in comparison, with detailed, intricate special effects and a lovely contrast between the stark, industrial practicality of human technology compared with the organic, H R Geiger-designed and inspired alien architecture, an aesthetic brought over from the films that preceded it. The visuals are draped in Alien mythology, both overt and subtle, but never intrusive, and it's these design details, coupled with Scott's still-keen eye for the visually majestic, and Dariusz Wolski's gorgeous capturing of the really-quite-alien Icelandic landscapes, that give the film an incredibly rich visual palette.
The performances, too, are for the most part good, with the stand-outs being Idris Elba's ship captain Janek, Charize Theron's Vickers, the frosty commander of the mission, and Michael Fassbender's android David. It's Fassbender who truly steals the show, utterly nailing an unsettling, Lynchian vibe to the character. There's something not quite right about everything he does, and one of the film's better moments is a study of quite what androids get up to when all the humans are in hypersleep, although again, this appears in the film's first act.
Moving on to the second half, this is where the problems with the film start to raise their heads. For a group of individuals purporting to be on an expedition seeking out God himself - or the closest available substitute - the crew of the Prometheus do not make intelligent (or even semi-intelligent) decisions when under pressure. There's a lot of talking going on the first act - with the grand idea of finding the Creator being discussed with a decent level of intelligence and a dab of philosophy to boot and whilst this permeates the film, not a one of the character's actions in the second half reflects the grand plans made in the first.
In fact, not a one of their decisions make sense - all sorts of questionable behaviour abound, with characters not communicating with each other despite a pressing need to do so, and making immoral and bizarre choices that jeopardise both themselves and the crew, despite ostensibly acting in their own interests. Its not even a case of us, having seen the preceding films, being one step ahead of the characters - these people are on the frontier, light-years away from home, with the best communication technology imaginable, and they are simply not using it, logic be damned.
There are some lovely moments - moments drenched in the mythology, moments of fascinatingly awful body horror, and moments of pulse-pounding adrenaline, but the decisions that chain them together simply don't smack of a crew who could ever or even should ever have been put together. Perhaps this is one of the movie's points - that putting together this sort of mission requires more than 2 years planning and a bit of money thrown at it - but in a world where horror and sci-fi tropes get subverted as often as they get played straight, in a film like this, intelligent characters making intelligent decisions is a must, and there's a distinct lack of this in Prometheus' second and third acts.
There's other minor irritations, such as a dearth of actual answers to both questions we had before, and those that were raised whilst watching the film; the awkward, unnecessary international casting follies - Englishman playing American? Swede and Australian playing Brits? Really? Idris Elba did't need to be American; Noomi Rappace didn't need to be British; Guy Pearce didn't need to be in the film at all but for that one TED 2023 viral that went out. But perhaps the most irritating of all is a piece of body horror involving a robotic surgery machine that is well played visually, but is stymied thematically by an irrelevant contrivance in its build-up that is almost entirely endemic of the film having had its script drastically over-hauled during production.
For a film that had so much riding on it - both in terms of audience expectation, and in terms of the mythology driving it - the finished product is something of a mixed bag. The visuals impress, the attention to detail is astonishing - subtly integrating the film into Alien canon, whilst never dictating the direction of the plot - and as has already been said, the first hour of the film is a masterclass in setting the scene. But the sheer lunacy of some of the characters decisions, the lingering smell of grinning incompetence over the finale and a plethora of other oddities that all exclusively stem from weak writing in the second and third acts means the story lacks resonance, and without this, the film ultimately fails to engage properly. See it for the visuals and the deepening of the Alien mythos - even if it does raise more questions than it answers. Just temper your expectations of the story being told around it.
21 February 2012
Chronicle Review
Found footage is a gimmick that, for a lot of people, does not bode well. Representative of either extreme, vomit-inducing shakey-cam, or just general rubbishness - and yes, I'm looking at you, Blair Witch. But there are those of us who have a penchant for first-person shenanigans - and we've been richly rewarded for our tolerance with excellent movies such as Cloverfield and the first Paranormal Activity. And it's this subset of the population that will almost immediately fall in love with Chronicle.
Telling the story of an unpopular kid named Andrew, who acquires a 'old' video camera to not only create a barrier between himself and the real world, but also to document the systematic abuse that he suffers at the hands of his father. The trials of high school life inevitably get in the way, though, and he, his cousin and the most popular kid at school find themselves in a strange underground cave, where a glowing rock formation pulses with energy, and subsequently knocks them out. They wake up above ground, with no recollection of what happened - but whatever it was, they now have telekinetic abilities, and the film explores quite what the average high-school student might do in this predicament.
For reasons that'll become clear further down, let's start with heaping the praise on it.
Story-wise, it's not the most original premise, but what it does have is a fresh take on the usual formula of the every-man superhero story. It's a flipside of Kick-Ass and Super's coin - or rather, it strips the usual superhero story of the 'hero' part, rather than the 'super' part. Filtering this through the rogues gallery of the American high-school is both ingenious and a no-brainer, and whilst it's been done before, in a year where Marvel and DC will be showboating with their primary film franchises, this is refreshingly small and simple, with a character-driven story that pushes forward at exactly the right pace. Story-turns - super-power granting rocks aside - never seem contrived, and the dialogue crackles with authenticity.
It's also wonderfully performed by the core ensemble - with Michael B Jordan (of The Wire fame) putting in a particularly good performance, turning the popular, class-president archetype into an intriguing study in empathy: his Steve's ingratiation with Dane DeHaan and Alex Russell's losers not simply down to their single shared experience, but as the act of a genuinely kind individual. DeHaan escalates his performance as Andrew remarkably, and whilst Russell, playing the main character's stoner cousin, takes a little while to get warmed up, by the end, you're hardly holding it against him.
So, all this praise under advisement, you can now understand my full meaning when I say that somewhere in here, there is a far, far better movie. The sad fact of the matter is that what prevents it from better is also its core gimmick - the found footage stylings. Had they transitioned between found footage and more traditionally cinematic shots in the manner of District 9, this could've been genuinely one of the best superhero movies in years.
There are attempts at this towards the end, but it never actually emerges from within the found footage box, and because of this, they have to come up with more and more contrived reasons to have cameras in the frame. Don't get me wrong - the manner in which they tackle it is ingenious, and there is a commentary about quite how often, in the digital age, there is someone with a camera watching you, but the sense of contrivance never goes away. There's also a bit of awkwardness in the finale thanks to this, where there's a series of transitions between cameras in the action and the news helicopter that's trying to document it. The odd shift in audio dynamic as the view flicks between these two points mars what is otherwise an exhilarating set piece.
There're a few moments of odd dialogue that clunk a little, a couple of dubious directorial decisions and a few ropey special effects scattered about, but these aren't really noticeable thanks to the lightning fast pacing. The plot is a little sign-posted in terms of predictability, and it's incredibly streamlined, with a run-time of a mere 83 minutes. It doesn't make it any less satisfying, thanks to the relatively fresh angle, but a cynic might brand it simplistic were he to skip breakfast the day he saw it.
All-in-all, it's tough to criticise something that's as technically proficient, visually engaging and thoroughly entertaining as this. The previous criticisms have been pondered for a good while before committing to t'internet, and even now I'm struggling to really justify them. It's a real cinema movie too- sparklingly clear visuals combining with a soundtrack whose bass rattles bones, engrossing you in the experience. There is that niggling sensation that a better movie could've been made given more money and more time, but it's just not enough to derail it. A fresh, darkly intriguing take on the superhero formula, and a great action movie to boot, we can only hope round two is bigger and bolder - because what a treat we'd be in for.
14 May 2009
Star Trek Review
Cascading the series back to the early days of James T Kirk and Spock, both of whom in this story are barely out of Starfleet Academy, the film tells the story of how Kirk came to be in command of the USS Enterprise, the iconic spaceship from the original series. Along the way they gather up various other crewmembers, and have a small altercation with a Romulan named Nero which just so happens to create a sequel-ready alternate reality whilst it’s at it.
Cynical though this sounds, it’s actually a genuinely affectionate reboot of the franchise – acknowledging the…magnitude of the established canon, whilst at the same time gently swiping it aside to forge its own path. This is mostly down to an absolutely fantastic screenplay from Roberto Orci and Alex Kurtzman – their story structured and polished to perfection, topped off with excellent dialogue, and a fantastic sense of pace. It also manages to shed a lot of the politicking that seems to plague sci-fi of late, ditching political tensions in favour of personal ones…as well as some rather spectacular action sequences.
Abrams is having a whale of a time in the director’s chair, it would seem - his vision of the future gorgeously over-saturated and full of wonderful detail. From the reimagined bridge of the Enterprise, to the exquisite detail on Nero’s warship Narada, there’s a level of sophistication and clarity in the vision which far outstrips any previous entry into the series, even the ‘classic’ Wrath of Kahn. If Abrams continues on this streak, he may well end up tattooed with ‘Speilberg Mk II’ on his forehead. To say that the man’s creative potential is currently limitless is something of an understatement.
Flawless special effects bring the directorial vision together, with minutae detail peppered through ever scene. From the glorious spectacle of a starship racing into combat against a clearly superior foe, to supernovae devouring planets, everything is rendered in razor-sharp high def and seamlessly integrated with the actors.
But even with all of the above in place, horrible casting can throw a spanner into the works at any turn. Thankfully, Abrams has secured a cast that is a truly worthy successor to their classic – or to use the new lingo: Prime – counterparts. Chris Pine wonderfully emulates William Shatner’s over-cooked portrayal of Kirk, managing to add a charismatic, roguish streak to the character whilst never stepping over into imitation or parody. Zachary Quinto, on the other hand, masters an impersonation that somehow bypasses the uncanny valley, his Spock a pitch perfect emulation of his Prime predecessor. Other castings are never bad, although John Cho and Simon Pegg as Sulu and Scotty respectively both seem under-used, with the latter turning up almost literally as deus ex machina.
Nevertheless, to have minor quibbles with the story not requiring lots of Scotty expertise and Sulu’s cunning is to detract from what is a highly entertaining spectacle. It also has the truly enviable achievement of shifting Star Trek directly into the mainstream – a sci-fi intellectual property this accessible must be the envy of every Joss Whedon and Ronald D Moore out there. Don’t let that put you off, though - this is a genuinely excellent start to the summer blockbuster season, an entry into the Star Trek canon that is both reverential and playful when it comes to the entries before it. Here’s to a franchise reborn.
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